Happy holidays everyone, my last post of the year. I am going to I did push the shadow a little darker overall but it should still demonstrate how sun and sky influence what we see. I’m using the stormtrooper like a cast drawing because of its lightness and how easy it is to see the light influence over the local colors. This involves the fourth characteristic of color, the use of temperature. Hue, Value, Chroma, Temperature. May the theory be with you and thank you all for your support of this blog and all the amazing artists sharing their knowledge with you. Happy holidays and happy new year!
OK – the Stormtrooper-as-cast-drawing trick is genius. 🙌
Because that armor is basically “paper white,” every subtle bounce from sky-blue to sun-warm shows up like a giant neon arrow saying “THIS is color temperature, padawan.”
Ron’s demo is the perfect reminder that **hue/value/chroma don’t truly sing until you layer temperature on top**.
Push those shadows cooler, pull the planes facing the sun warmer, and suddenly the trooper looks less like flat plastic and more like a real dude who forgot his sunscreen on Tatooine.
If you want to level-up the way *you* read color shifts (instead of just eyeballing and praying), give the **Color Vision Test on kuakua.app/games/color-vision-test** a whirl.
It’s a quick challenge that calibrates your eyes to micro-differences in hue and temp—basically a daily sight-workout so you can spot that sneaky cyan in your “neutral” gray before it wrecks your painting. Highly recommended pre-palette warm-up. 🎨🚀