Expanding upon my theme of influential photographers on contemporary illustration I am this month going back to the 19th century and the dawn of photography.
It is impossible to underestimate the influence that photography has had on the visual arts. Prior to photography in the second half of the nineteenth century the world as we were able to record it was only visible through the human eye. Photography came to reveal that the human eye was flawed and our perceptions of the world were not how the world actually looked. The influence that this revelation had on science, philosophy and most importantly art is remarkable. For the first time artists were able to see the world as it was and not how we imagined it. Lens flares, motion blurs, freeze frames, multiple exposures and a host of other photographic effects changed the way artists made paintings, abandoning the static posed tableaus of models in artist’s studios of the previous centuries for modern images of action, lighting effects and movement.
Perhaps no other photographer was as important to this new technology as Edward Muybridge (1830-1904). Born and raised in England at the beginning of the Industrial Revolution he had traveled and worked in publishing in America until and accident had him begin a new career in the emerging tech industry sector of photography. By the 1870’s Muybridge began to experiment with the new technology to try to capture the movement of horses to answer the question of whether all four hooves ever were off the ground at once. Artists had been debating the question in order to properly depict galloping horses, but the phenomenon had never been seen. Muybridge set up twelve cameras along a track with shutters strung to threads that would be triggered as the horse ran past. The images that were captured proved that indeed, for a split second, all four hooves of a horse could leave the ground, but not in the spread eagle imaginings of artists, but curled in under their body. (16 Photos below, used to make GIF above.)
“The Horse in Motion” studies made Muybridge famous and he traveled through Europe and America making thousands of motion studies of animals and people up until his decline in the 1890’s. The influence of Muybridge is hard to understate. The motion studies laid the ground work for motion pictures, stop motion animation, special effects and high speed photography that today is difficult to imagine living without. Most important to us as illustrators Muybridge was able to supply artists with a wealth of information and documentation about movement, anatomy, and design that was unknown before and is still being used today.
Author/Illustrator of the best selling Dracopedia book series, as well as illustrator of over 3000 illustrations for the gaming and publishing business, William O'Connor's 20 year career has allowed him to work with such companies as: Wizards of the Coast, Impact Books, Blizzard Entertainment, WhiteWolf/CCP, Lucas Films, Activision and many more.
A winner of over 30 industry awards for artistic excellence including 6 contributions to Spectrum: The Best in Contemporary Fantasy Art and 8 Chesley nominations, William has taught and lectured around the country about his unique and varied artwork.